em.

Em is a digital journey exploring the boundaries of human machine interaction under the framework of unity.

Using various programming languages first step of the project was to create a medium in order to encode human behaviour and translate it into the principle spatial characteristics of the digital space. Neural Network was selected for this porpuse which was able to analyse and clasify human behaviour.

U

Network Training

Unity Framework

  • Main Character Setup

    Main Attributes

  • Interactivity

    Player Space Interaction

  • Environment

    Environment Abient

Particles Increasing movement and adjusting colour according to human desires.

EM  is a project of IaaC, Institute for Advanced Architecture of Cataloniadeveloped at Master in Robotics and Advanced Construction in 2019 by:Students: Alexandros Varvantakis, Gjergjia Lilo Faculty: Alexandre Dubor, Raimund Krenmueller

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Structural Continuity

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